#include <iostream>
#include "../ETTriangleIntersectionLib/MollerTriTriIntersect.cpp"

int main()
	{
	auto tr1 = Triangle3D{ Point3D{ 2, 0, 0 }, Point3D{ 0, -1, 0 }, Point3D{ 0, 1, 0 } };
	auto tr2 = Triangle3D{ Point3D{ 2, 0, 0 }, Point3D{ 0, -1, 0 }, Point3D{ 1, 2, 2 } };

	std::cout << AreTrianglesIntersecting(tr1, tr2) << std::endl;
	return 0;
	}